Category: Random tidbits

Blog-keeping and a small update

In a long overdue bit of blog-keeping, I have gone through Very Very Gaming’s wacky archives and tagged each and every post (podcasts excepted) with “written by Adrian” or “written by Maya”, or in a few rare cases, both! Now you can know who wrote which post, past and present! This is something we’ve wanted to do since the very beginning of the blog, but we were too uncreative to think of an elegant way to indicate who wrote what. Big thanks to geozeldadude for his feedback which prompted us to re-think the issue. Certainly, dual or multiple authors can work well on WordPress – see our blog buddies over at A Most Agreeable Pastime and United We Game for good collaborative blogs in action – but it didn’t seem appropriate for the way we work here, for various reasons.

For one, every post on this site is a collaboration between Maya and myself to varying degrees. We proof-read, make edits and offer suggestions on each other’s posts. There are posts that are written from my point of view, when in fact Maya did most of the work, and vice versa. That happens sometimes when one of us has an initial idea but gives up or neglects it, and the other person will pick it up and finish it. For simplicity’s sake, I just followed the post’s “perspective” when doing the tags.

And, for this reason, while it’s tempting to count the archived posts and declare myself the CHAMPION FOR ALL-TIME for most posts authored… it doesn’t even begin to do justice to the reality of our blogging endeavour.

Saving these gifs for another time… unfortunately

Speaking of winning, there was a cool thing that came up recently. Retro Gamer, a print magazine based here in the UK, cribbed a Sexy Parodius screenshot from none other than Very Very Gaming for a recent feature on Sega Saturn shmups. Talk about gratifying!

I could kick up a stink perhaps about not being consulted… but anything that spreads the joy that is Sexy Parodius is alright in my books.

Hello, it’s CRT…

Hello from the other side! Confession: I have been avoiding you all. I was deeply ashamed and needed time to heal. For about a month and half now, I’ve been contemplating changes to my AV setup and it snowballed into a kind of nerdy hysteria. Honestly, it’s been an emotional rollercoaster, and I’m finally ready to tell my story. Continue reading

The best games I didn’t blog about in 2016, part 1

Last year there were some absolute corkers that I didn’t write about, incredible stuff that was all the more tragic for the lack of dedicated blog posts: Sky Odyssey (PS2), Disaster: Day of Crisis (Wii), Metroid: Other M (Wii), Trauma Team (Wii), Dragon Force (Saturn), the list goes on. By comparison, this year has burnt a little less brightly. It’s not that the games haven’t been good – they have been. Apart from a few exceptions though, they’ve not left as deep an impression, not cut me to the core, in the same way as the absurd theatrical masterpiece that is Disaster: Day of Crisis. These are some of the most wonderful (and weird) games I played last year. Continue reading

NX reveal imminent!

It’s been long. So long. The NX was “announced” at the same time as Nintendo announced their intentions to release mobile games. So it’s been a while – a year and a half, to be specific. The NX was Nintendo’s way of reassuring their fans that they weren’t going mobile-only. But until now that’s been almost all anyone has known about the NX: it’s a device that means that Nintendo aren’t going mobile-only. The only other thing we know about the NX, officially, is that the upcoming Zelda game, Breath of the Wild, is going to be released for Wii U and NX in March 2017. That helps pin certain things down, but still it doesn’t tell us a whole lot, especially given the mysteries and surprises that Nintendo’s hardware have contained ever since the original DS’s dual screens.

When you think back, it’s no wonder people are so intrigued. How exactly are Nintendo going to top dual screens (DS), motion controls (Wii), a 3D screen (3DS), and a portable tablet-like controller (Wii U)? If past precedent is anything to go on, the NX is going to be anything but an average PC-in-a-box console. But even precedent has not seen anything quite like this: now as we enter late October, the NX’s release is due within the next five months! No wonder there’s an unbelievable sense of anticipation and excitement around the reveal of what NX is going to do differently.

The NX rumour mill has been gathering steam these past few days… something’s got to give. Now, if you’ll excuse me, I’ve got some webpage refreshing to do – where was I?

nintendo-nx-speculation

EDIT: And what do you know, less than a minute after publishing this here post, a wild NX appeared: