Tagged: baku baku animal

Hereafter we will have desperate covers with no translators to escape...

Saturn import haul impressions

So as part of December’s deluge of games (see here), I got a number of import Sega Saturn releases. It’s a mishmash of stuff, and I’ve spent a fair amount of time with every game now with the exception of the Clockwork Knight games which perhaps I’ll tackle in another post. For now though here are some brief impressions of Baku Baku Animal, Deep Fear, Street Fighter Alpha 2, Lode Runner: The Legend Returns, and the concisely named Detana Twinbee Yahho-! Deluxe Pack. Puzzle, survival horror, fighting, platformer, shmup, all genres present and accounted for! Continue reading

*deep breath* Heisei Tensai Bakabon Susume! Bakabons (Saturn)

Here’s an odd one for you. Based on the famous manga/anime Tensai Bakabon series, Heisei Tensai is an early Saturn release, and it really shows, so I’ll keep this post mercifully brief. I’m just going to say it: this game is kind of charming, but thoroughly unspectacular. There’s really very little to the actual game play – it’s a Puyo Puyo clone, with the gimmick that you have to “surround” pairs of coloured blobs. Visually the “surround the blocks” concept is not at all intuitive in the way that, for instance, Tetris is. Also, bizarrely, you can only rotate your blocks clockwise (?!).

There’s a multiplayer versus mode and a singleplayer story mode where you face the usual AI opponents in order, and the latter is what you’d expect but the multiplayer is limited in scope to the point that it doesn’t even keep tracks of wins and losses. (Do you expect me to use pen and paper to play this game?!) Issues aside, what is interesting about Heisei Tensai are its cutscenes, which are all finely tuned visions of insanity. Continue reading