These two indie games are so up my street it’s ridiculous, it’s like they were both tailor-made for me and that is a rare feeling indeed. Touhou Luna Nights is like Castlevania Symphony of the Night had a baby with Metal Slug. With the added bonus of time manipulation. Crimzon Clover World Explosion is a terribly named but extremely well done modern shmup. (Apparently weird names are mandatory for modern shmups.)
Let’s discuss Touhou Luna Nights first. A Metroidvania with time control; honestly it’s one of those great ideas that makes me say, “wow, I can’t believe no one did this before”. I say that, and actually there is another recent indie game called Timespinner that, as implied by the name, does in fact mess around with time. Even so, it’s such a strong idea you wonder why it’s not been done before in mainstream games. Continue reading
You let me down. I posted almost two weeks ago about a cool shoot ’em up called Blazing Star – that’s Blazing Star by the way and not Blazin’ Squad, a frequent misnomer in my house. Anyway, I explicitly mentioned I had Blazing Star on Switch. And yet not one person piped up in the comments to warn me about… Caravan mode. That’s right, it’s thanks to your negligence that I’m in a mess of trouble! For the lucky ones who don’t know, caravan mode is a five minute only score attack mode included in every NeoGeo re-release put out by Hamster, complete with online leaderboards.
After I completed that post, I decided to take a quick peek at the high score modes Hamster included. That “quick peek” soon became an arresting diversion, swiftly followed by addiction and then obsession. And now look where we are.
All I can say is I hope you’re satisfied. I do not feel I should bear responsibility for this tragic turn of events. Even so, reluctantly, I must beg for your help. Can any from among you put an end to this madness? Are there any willing to take on the caravan challenge, and de-throne my score?
Yours five minutely (and no I can’t pause),
Adrian, aka Maya
Like many teens, I did the whole rock band thing. In the mid 2000s, I was in bands, writing and performing my very own terrible music, and spending a lot of time in dingy urban rehearsal studios. It was in one of these rehearsal studios that I encountered a classic shooter of yore, Blazing Star. At the time I didn’t make register its name – it was simply one of four games available to play for 20p on a NeoGeo arcade cabinet. It was the first 2D shooter I’d every played on an arcade cabinet, so it really stood out to me. The arcades I went to were host to lightgun games, Dance Dance Revolution and networked racing games that cost £1 at a minimum – whereas this NeoGeo cab was something completely different at a fraction of the cost. Continue reading