Tagged: dark souls

Frustration reigns in Dark Souls

An old friend of mine is a musician. He’s always been a musician. And his first solo album was… well, even if I listened beyond the opening track, I never mentally got past that first song, hilarious as it was. The album opened with an extended narration discussing the concept of chaos with a musical bed underneath. The monologue’s delivery was like a heavy academic paper, but the content was nonsense: “Like all good stories, this one begins with a great flash of light”. Really?

I mention the above because, like my friend’s debut, I got past but never over the opening of Dark Souls. I’ve played this game through twice now, once on the PS3 and once again on Switch. Both times, the opening hours were enough to sour the whole experience for me. (By the way, in case it weren’t already obvious, what follows is going to be rather complain-y. If you would prefer a more balanced take, try my previous post on Dark Souls). If you’re sticking with me, I’ll take you through my own experience with the Undead Burg, one of the opening areas of Dark Souls. Continue reading

From Dark Souls (PS3) to Remastered (Switch)

Dark Souls is a gaming icon. The words “You Died” (and the collective audible response of “No Shit”) are carved into the collective consciousness that is gaming culture.

Its reputation proceeds it, and I was primed to enjoy Dark Souls. On the surface this series has “me” written all over it, with its reputation for sadism. Ultimately on my first playthrough I came away pretty disappointed. “I liked [Dark Souls] but didn’t love it” was my ultra-brief summary in my Hollow Knight recap. I returned to Dark Souls in the form of the Remastered edition for Switch on a whim. An intended quick blast on my brother’s Switch turned into a full-blown playthrough from start to end. Now with my expectations set to reasonable levels, I can say I enjoyed it more second go around. It’s a very good game, with some strong reservations.

The second time through I came to appreciate the world of Dark Souls more. It’s dark and despairing, sure, but a lot of time and thought has clearly gone into it. Continue reading

Switching things up with Hollow Knight (Switch)

I finally caved and bought a Switch. No going back now – and hey, I finally get to make my own Switch pun. I’ve not owned a portable system since the GBA. Times are certainly a-changing; I’m sad to write that I’ve put my CRT TV away in storage and a few less-used consoles are to follow. I still have plenty of old games to write about on the blog so no worries there. It’s just a bit of a bummer when life gets in the way.

Getting back on track here, even I have to confess that the Switch is very cool. It’s a slick piece of kit with a great gimmick of coming off the telly and into your palm whenever you like. To be honest the way I’ve used it so far is no different to off-TV play on a Wii U, but it’s always nice to have the option to take it out. Small as they are the joycon controllers are nifty too. I only have a couple of games, most notably Super Mario Odyssey – it turns out Switch games are expensive! – but I’ve put the most time by far into Hollow Knight. Continue reading

BoWlog #1: naked vegan runs and blue semen?!

We’re going to be documenting our playthrough of the Legend of Zelda: Breath of the Wild for the Wii U, basically because it’s been the most anticipated game in our home ever! Usually we’re cheapskates, waiting many months or years, deliberating and weighing up pros and cons, whether the time investment will be worth it. This is extremely rare, for us to get a game day-one, so why not try something new blog-wise to accompany it? Continue reading