What is Deep Fear, in a nutshell? It’s a Resident Evil knock-off released in Japan and Europe in 1998, and actually the final Sega Saturn game to be released here in Europe before Sega shut up shop. Set in an underwater military base, the core gameplay is extremely Resi-like – using tank controls you navigate complex environments, fend off monsters, manage your ammo and solve arcane puzzles. Deep Fear’s one unique twist is an oxygen meter which requires you to find computer terminals to re-oxygenate areas where the oxygen is low. It’s a simple but effective mechanic which adds extra tension to exploring.
I have a soft spot for horror games of the tank-control-survival variety, and Deep Fear is very good at what it does. It’s not the most riveting game; I picked up the game about a year ago and put in a few hours with it before getting distracted and moving on. But despite having played for a short time, and the game being rather generic, there are two specific aspects of Deep Fear that make it extremely memorable and almost endlessly fascinating (to me anyway). First is the beautifully produced and composed music, while the second is the utterly abominable voice acting. Continue reading
So as part of December’s deluge of games (see here), I got a number of import Sega Saturn releases. It’s a mishmash of stuff, and I’ve spent a fair amount of time with every game now with the exception of the Clockwork Knight games which perhaps I’ll tackle in another post. For now though here are some brief impressions of Baku Baku Animal, Deep Fear, Street Fighter Alpha 2, Lode Runner: The Legend Returns, and the concisely named Detana Twinbee Yahho-! Deluxe Pack. Puzzle, survival horror, fighting, platformer, shmup, all genres present and accounted for! Continue reading