Tagged: Gradius V

Breaking the space-time continuum in Gradius V (PS2)

Reputed to be one of Treasure’s best games and one of the most ambitious shmups of all time, Gradius V is the stuff of legend. Expensive and difficult to track down on its native PS2, thanks to the PS3’s online store it is finally within easy reach for PS3 owners. And at a cheap price too! Having sunk my teeth into it at long last, I’m happy to say that in my opinion this game’s glowing reputation is justified.

Perhaps the most impressive thing about Gradius V is the way it shakes up the conventions of the traditional 2D shooter genre. When I wrote about Shienryu on PS1 in my most recent shmup review, I concluded that it was competent in all areas but inspired in none. Gradius V is similarly competent, retaining the tried and true gameplay mechanics of the Gradius series, but this fifth entry is also incredibly inspired, adding puzzle elements into a genre that is generally much more taxing on your thumbs than your brain. Continue reading

Shooting “the living piss” out of mechs in Shienryu (PS1)

You think I’m joking with this post’s title? I’m not, and you can tell because I’m quoting Sony. This is the official description of Shienryu (aka Gekioh Shooting King), as found on the North American PSN store:

Shienryu one of those great shooters you go to again and again cause its [sic] so much fun to shoot the living piss out of every mech coming at you. If you don’t laugh as you blast the Red Octopus boss in stage 3, then you really should have your humor honed. It’s a game that will surely keep your fingers tapping and your heart racing.

Seriously, how did they let “the living piss” slip through? Was Google Translate playing up that day? Clearly someone noticed it because the description was sanitised for the UK PSN store: Shienryu is merely described as “one of those great shooters you go to again and again cause its [sic] so much fun.” Boring. Who wants to play that? I want to shoot some living piss! Continue reading