Tagged: indie

RIVE: Ultimate Edition (Switch) is a blast

The developer of this game, Two Tribes, are best known for their gently paced Toki Tori games about a chicken who can neither jump nor fly. RIVE is a world away by comparison. This is undoubtedly one of the more accomplished indie titles I’ve played. It feels tight and well put together in a way that few games do, including independently made ones. The campaign has been highly enjoyable in co-op mode, and I’ve found that competing for high scores solo is both heart poundingly tense and highly addictive. Continue reading

If Mario had a therapist… on Braid (PC) and Jonathan Blow

Braid is not a fun game. And that’s the point. Or so indie games designer Jonathan Blow says. Convenient, you might think, but I suspect Jonathan actually means what he says. He’s one of those intellectual types who quotes James Joyce and Thomas Pynchon whilst denouncing the use of phrases such as ludonarrative dissonance. In Braid, Jonathan tried to make a game that was familiar and nostalgic, but also made you think about games as a form – it is a self-concious game, the thinking man’s Mario if you will. So how successful is Jonathan in realising his vision? Is Jonathan a pretentious genius or just plain pretentious? Continue reading