Tagged: irem

A challenge to my readers

Dear readers,

You let me down. I posted almost two weeks ago about a cool shoot ’em up called Blazing Star – that’s Blazing Star by the way and not Blazin’ Squad, a frequent misnomer in my house. Anyway, I explicitly mentioned I had Blazing Star on Switch. And yet not one person piped up in the comments to warn me about… Caravan mode. That’s right, it’s thanks to your negligence that I’m in a mess of trouble! For the lucky ones who don’t know, caravan mode is a five minute only score attack mode included in every NeoGeo re-release put out by Hamster, complete with online leaderboards.

After I completed that post, I decided to take a quick peek at the high score modes Hamster included. That “quick peek” soon became an arresting diversion, swiftly followed by addiction and then obsession. And now look where we are.

All I can say is I hope you’re satisfied. I do not feel I should bear responsibility for this tragic turn of events. Even so, reluctantly, I must beg for your help. Can any from among you put an end to this madness? Are there any willing to take on the caravan challenge, and de-throne my score?

Yours five minutely (and no I can’t pause),

Adrian, aka Maya

A memory of Blazing Star (NeoGeo)

Like many teens, I did the whole rock band thing. In the mid 2000s, I was in bands, writing and performing my very own terrible music, and spending a lot of time in dingy urban rehearsal studios. It was in one of these rehearsal studios that I encountered a classic shooter of yore, Blazing Star. At the time I didn’t make register its name – it was simply one of four games available to play for 20p on a NeoGeo arcade cabinet. It was the first 2D shooter I’d every played on an arcade cabinet, so it really stood out to me. The arcades I went to were host to lightgun games, Dance Dance Revolution and networked racing games that cost £1 at a minimum – whereas this NeoGeo cab was something completely different at a fraction of the cost. Continue reading

R-Type Delta (PS1)

I’ll begin with a confession: I have only seen the credits to this game once, and only after nine hours, yes nine hours of total play. On easy. Difficulty be damned, it’s a fine game – a doggedly old school shooter that is vastly out of sync with the direction the shmup genre went in during the late 90s (a path it’s still treading) – towards FAST, FRANTIC, BULLET-HELL ACTION. Instead R-Type Delta continues and builds on the tradition of its predecessors with an all-together slower, more considered, and ultimately much more tense experience as a result.

Delta is the Playstation 1 reboot of the R-Type series and the first console exclusive of the series. Of course, the early R-Types are the best known: the original was a defining moment in shmup history, becoming enormously influential for environments that are ever-ready to kill you, as well as the memorable floating invincible buddy you drag along beside you and have limited yet highly strategic control over. Continue reading

Super special R-Type Delta (PS1) giveaway!

Hello readers, and happy new year! Welcome to our first game giveaway and, although we came up with the idea of having a giveaway on the blog what seems like an age ago, it wasn’t until very recently that the question of how we could do it was finally solved. To win a copy of R-Type Delta on PS1 all we ask is that you read on and comment on this post. In brief: we are planning on mailing, yes, posting, physical copies of this PS1 game, strange and old-hat as it sounds in these days of Steam, PSN, online gifting, voucher codes and whatnot. Of course, being based in the UK we have the PAL release, so it won’t work on American/Japanese Playstations. We will post anywhere though, UK, international, you name it. Continue reading