Waaay back in 2014 we had a post about ‘the best games for couples’. The post tells an embarrassing story about me before listing some of our favourite gaming experiences as a couple. In the years since Maya and me have played many games together, and our list today would probably look quite different. One new addition would surely be Overcooked: Special Edition. This is a nifty co-op game that tested our relationship – mostly in positive ways, I’m pleased to report. Continue reading
We are running long this week, and the show is packed as a result. Adrian and Maya kick things off in what is now traditional style with discussions of our recent gaming endeavours: Metropolis Street Advertiser-uh sorry, Racer, on the Dreamcast (which came out in 2000, not 2002 as claimed in the show), and Kuri Kuri Mix (aka The Adventures of Cookie and Cream), a cute yet infuriating adventure on the PS2. Despite some issues both games ultimately leave a positive impression. Next up is our community segment, and this week the debate is all about difficulty. This discussion came out of two posts over at Last Token Gaming, the first of which looks in-depth at Rogue Squadron’s maddeningly difficult ‘Raid on Sullust’ stage, and the second, a “Hall of Fame” review of the very same beloved game. In the discussion that follows, Adrian asks in a poorly articulated and unreasonable manner whether these well-written and reasonable posts are a sign that high difficulty is essential for any game to achieve “classic” status. Rogue Squadron hardly gets a look in though, as we assess what difficulty achieves – or fails to achieve – in the Sonic series (3D and 2D incarnations), Shadow of the Colossus and more narrative-driven genres generally.
Speaking of classic status and difficulty, it’s only natural that we would dedicate our lengthy final section to Tim Schafer and the many wonderful games he has been involved with. After some brief bio info and comments on the Monkey Island series (we recommend interested listeners check out Cheeese Toastie and Videogames’ exuberant review of the Secret of Monkey Island remake), Full Throttle and Psychonauts, we finally move to an in-depth look at Grim Fandango, arguably the pinnacle of Tim Schafer’s formidable catalogue. And that classic status is well deserved, so it’s a good thing there’s a remake just around the corner. We’re topical!
That rounds off the show for this week: thanks for listening, and we hope to return soon, minus the sleep deprivation and overly long episode length!
Episode 5: The Milkman Conspiracy
Download episode… (MP3)
Check us out on iTunes or search the iTunes Store