This is one I’ve been waiting for, for many years it turns out. Not specifically for Cuphead per se, but for a follow up to my beloved Gunstar Heroes. Continue reading
Mario games never click with me immediately. But given enough time, I always seem to wind up back in the world of a certain moustachioed friend. That was true for Super Mario 64 and, much more recently, Super Mario Odyssey. Continue reading
With Christmas now officially over and New Year on the horizon it’s a good opportunity to reflect. I’ve been on a strong gaming kick this year since getting the Switch – even more than usual, and it was already “on” as far as gaming goes. My history with games is full of ebbs and flows but the level of flow recently is starting to make me uncomfortable.
I’m reading a book, ‘How Music Works’ by David Byrne (lead singer of the Talking Heads), and there’s a line that got me thinking. Byrne quotes the philosopher Theodor Adorno who described the experience of listening to music alone as an ‘opiate’. Byrne unpacks the idea: ‘like a drug, instead of bringing real happiness, the music heard on jukeboxes only creates more desire for itself’. As a music fan this reasonates with me to an extent. And If we apply that to games, it’s the idea that playing games doesn’t produce any tangible benefit – rather all it does is increase our desire to play more. Continue reading
It’s no Last of Us, but Resident Evil Revelations 2 is very good at what it does. The story is cheesy as Resi should be, the atmosphere creepy but not unrelentingly so, the action engaging and the controls butter smooth. Overall Revelations 2 does a fine job of combining elements of the pre-Resident Evil 4 and post-Resident Evil 4 games. Continue reading
You let me down. I posted almost two weeks ago about a cool shoot ’em up called Blazing Star – that’s Blazing Star by the way and not Blazin’ Squad, a frequent misnomer in my house. Anyway, I explicitly mentioned I had Blazing Star on Switch. And yet not one person piped up in the comments to warn me about… Caravan mode. That’s right, it’s thanks to your negligence that I’m in a mess of trouble! For the lucky ones who don’t know, caravan mode is a five minute only score attack mode included in every NeoGeo re-release put out by Hamster, complete with online leaderboards.
After I completed that post, I decided to take a quick peek at the high score modes Hamster included. That “quick peek” soon became an arresting diversion, swiftly followed by addiction and then obsession. And now look where we are.
All I can say is I hope you’re satisfied. I do not feel I should bear responsibility for this tragic turn of events. Even so, reluctantly, I must beg for your help. Can any from among you put an end to this madness? Are there any willing to take on the caravan challenge, and de-throne my score?
Yours five minutely (and no I can’t pause),
Adrian, aka Maya
Like many teens, I did the whole rock band thing. In the mid 2000s, I was in bands, writing and performing my very own terrible music, and spending a lot of time in dingy urban rehearsal studios. It was in one of these rehearsal studios that I encountered a classic shooter of yore, Blazing Star. At the time I didn’t make register its name – it was simply one of four games available to play for 20p on a NeoGeo arcade cabinet. It was the first 2D shooter I’d every played on an arcade cabinet, so it really stood out to me. The arcades I went to were host to lightgun games, Dance Dance Revolution and networked racing games that cost £1 at a minimum – whereas this NeoGeo cab was something completely different at a fraction of the cost. Continue reading
We’re in trouble here, aren’t we? It’s been two months since my last blog post. But, more significantly, is that I have hardly thought about this site during that time. That leaves me with only two options:
- A radical rethink in how the blog is run.
- End the blog.