“I want more objective games criticism”. You often hear this phrase and other similar sentiments echoing around the internet. In its worst form, a cry for objectivity is a plea for games journalists and critics to mirror the thoughts, opinions and expectations of the person asking for objectivity. On the brighter end of the spectrum however, calls for objectivity are requests for game critics to put aside their own personal biases and try and account for tastes other than their own. In this post, I’m addressing the latter point – and I’m going to assume that, in certain instances, these objectivity-seekers have a valid point. They’re not exactly wrong – but they’re certainly inaccurate. Continue reading
Well, we made it to one year and so here’s a brief retrospective of said year on VVG. I’d like to start off by saying a big fuck you to the people who said I’d never make it to a year with this blog. No one ever actually said that, but fuck all of you anyway! I’m only joking, of course – what I really meant was a massive thank you. Thank you to the many people who have read even a snippet of a post in the last 12 months – I have truly enjoyed writing and recording every word throughout, but especially the words “fuck you” just now.
It’s weird because I’m really not typically one for occasions. I don’t do birthday blowouts or any other celebration really “properly”, so a celebration like this is extreme by my standards – at some point I may just collapse and call this whole retrospective thing off. It’s my party and I’ll cry if I want to! Continue reading
This blog is going to change. Up until now, inbetween my unreadable essays and moments of satire I’ve bulked out the blog with so-called reviews. I even went back and retroactively renamed my “impressions” posts to “mini-review” posts, in the hopes of attracting more views. Why? Because nobody searches for “*random game* impressions” except weirdos! The norms are all out there searching for reviews. Norms out there are looking for a definitive statement about a videogame and not some vague wishy-washy impressions that you just made up on the fly. Those have no official status! Reviews have the power and authority to give life and taketh away – just look at Metacritic, GameRankings and Rotten Tomatoes. Perhaps I’m overstating the importance of the review here. But there’s a whole, massive, traditional branch of the gaming media devoted to it. And news, reviews, previews, impressions, are all essential fruits that grow on this particular branch of videogame coverage.