Tagged: Wii

Weird Video Wednesday: Drake goes Wii Shopping

Weird Video Wednesday returns! And it does so in style with Wii Shop Bling, a Drake/Wii Shop channel music mash up:

I strongly dislike Drake’s voice, I have to say. It’s so… meh. And yet coupling him with the light muzak of Nintendo’s Wii Shop Channel (and an all too brief cameo from the underrated DSi shop theme) was a stroke of genius. Beyond the absurd beauty of the music, the visuals are hilarious in their own way. Must be the contrast between Drakes’ and the luscious ladies’ laid back dancing and that smooth jazz sound. I would love to know what Kazumi Totaka – the composer of the Wii Shop channel music and indeed all music for the Wii channels – makes of this silliness.

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8-bit reimaginings, or why I wish they all could be Blaster Master Zero (Switch)

I hope everyone is having a lovely Christmas break and finding time to relax and game. It’s a much-needed reprieve at the end of a hectic year for me, that’s for sure! Among others, one of my go-to games recently has been Blaster Master Zero on Switch, a Metroidvania remake whose source material, Blaster Master for the NES, predates the -vania part of that neologism.

For someone like me who only played on NES a mere handful of times, most of my experience with the system’s library comes from the Wii-era and the Virtual Console. At the time Nintendo graced us with many NES classics which I played and loved, but sadly the original Blaster Master was not featured on the service. Continue reading

VVG Show 15 – Operation Rainfall, Xenoblade Chronicles

We are back and it is 2016! We revive the final episode of our Operation Rainfall trilogy – first recorded in early 2016 – for your listening pleasure. Better late than never, right? Right…? Let’s hope so. In this episode, we discuss the epic Wii-exclusive Japanese RPG, Xenoblade Chronicles. First off, Adrian confronts Maya’s unhealthy fangirl obsession with the evils of the game’s romance plot. You too will learn what the Twilight series and Xenoblade Chronicles share in common. We go on to discuss (and imitate) the game’s English voice acting, and compare the various Operation Rainfall titles before returning once more to Shelia.

Please be warned that, while we don’t go deeply into Xenoblade’s plot proper, there are (romance-related) spoilers discussed. What a bunch of jokers!


Episode 15: Operation Rainfall, Xenoblade Chronicles

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VVG Show 14 – Operation Rainfall, Pandora’s Tower

Adrian and Maya return to the world of Operation Rainfall in this short episode. And yes, you can chalk the speedy discussion up to Maya, who takes a turn as host for the first time. This time around it’s Pandora’s Tower, a dungeon crawler for Wii sporting everyone’s favourites: anime protagonists, big chains, gross displays of flesh-eating, giant bosses, and dating sim elements! Interesting? That’s an understatement. Like our The Last Story episode, expect a few minor spoilers but nothing major.

Next episode is the conclusion of the Operation Rainfall series, with a special show dedicated entirely to Xenoblade Chronicles – as if we hadn’t done this game to death already! My predictions are heaps of praise, followed by impressions of the characters’ voices, lots of impressions. Right now you’re thinking, “man, what a bunch of jokers!“, but regardless, if we are really feeling it in that moment then there’ll be no choice other than to press on, and on, and on.


Episode 14: Operation Rainfall, Pandora’s Tower

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Check us out on iTunes or search for Very Very Gaming on the iTunes Store

The Wii and Me

As we’re opening the new year with a new console, the PS3, it’s natural to look back and reminisce. And why not focus on the legacy of one of my most well-used consoles, the Wii. Released in 2006, the Wii was instantly a huge commercial success. Partly because of its mainstream appeal, it became controversial for the 0.00005% of people who identify as “hardcore gamers” and considered Nintendo traitors, or some such BS. However, perhaps surprisingly, I have come full circle on my opinion of the Wii’s library. Continue reading

Rabbids Go Home (Wii) and false carrots

There are touches of greatness to Rabbids Go Home. Amongst them is the game’s memorable use of licensed music, a rarity in this kind of game. The Delfonics, in a 3D platformer? You bet.

(OK, not this song. Actually it’s I Told You So.) Delfonics and a few other fantastic touches aside, Rabbids Go Home is let down by the repetitive nature of its main gameplay. The game basically consists of controlling a shopping trolley, racing through levels with your two Rabbids, stealing junk from humans in an almost Katamari like fashion. The goal is to pick up enough junk to help the Rabbids build their way to the moon. It’s a fun, wacky premise, and the game delivers on that absurdity. Ultimately what you end up with is a perfectly decent alternative to the Mario Galaxy games, in an era when there are very few alternatives to Super Mario Galaxy. But I don’t really want to talk overly much about the game itself here: this post is about post-game content, i.e. what happens when you beat the main game of Rabbids Go Home. Continue reading

Weird Video Wednesday: Chad Warden in da house

He goes by many names: Big Papi, C Wizzy, Chadbaby…

But most know him simply as Chad Warden. ‘Sup bitches. It’s easy to see why Chad Warden was a viral hit back in the early days of the Wii/360/PS3 generation. Hindsight is everything, but at the time I genuinely believed C Wizzy was legit. There was so much hysteria on the internet around the then-new consoles, especially the Wii, that his views didn’t seem so outlandish. His video caused an utter firestorm of hate online, drawing response video after response video shouting Warden down. It wasn’t the racism, the misogyny or the homophobia that caused the outrage, but his views on the new generation of consoles. Over time however, the fact that Warden was a joke became increasingly apparent – especially once decidedly un-gangsta video footage surfaced of C Wizzy sitting and laughing with friends in a sushi restaurant. It took some time, but people were finally able to truly appreciate the genius of Warden’s trolling.

Best of all is that there are still parodies of Chad Warden’s original vids being made to this day, with people still getting fresh mileage out of this young comic genius (who in reality appears to be a mild-mannered, well adjusted young man). There are too many hilarious vids to post them all here, but please, do check out these links to CW on Chatroulette, CW sings/raps “Sony Always Wins”, CW reviews Shovel Knight, CW responds to Super Saiyan kid, CW in Full Metal Jacket, a full twenty minute episode of In the House starring none other than CW… it goes on and on and on. And, somehow, Chad Warden’s concepts of ABAP (As Baller As Possible), PS Triple, and his deconstruction of the Xbox 360 – “we ain’t trying to do geometry, we trying to play some games” – and its popular titles like “Gaylo” and “Tears of War”, remain some of the best and most memorable gaming criticism to date.

chad warden lives 2015