This is one I’ve been waiting for, for many years it turns out. Not specifically for Cuphead per se, but for a follow up to my beloved Gunstar Heroes. Continue reading
The developer of this game, Two Tribes, are best known for their gently paced Toki Tori games about a chicken who can neither jump nor fly. RIVE is a world away by comparison. This is undoubtedly one of the more accomplished indie titles I’ve played. It feels tight and well put together in a way that few games do, including independently made ones. The campaign has been highly enjoyable in co-op mode, and I’ve found that competing for high scores solo is both heart poundingly tense and highly addictive. Continue reading
This week’s video will strike a chord with anyone who’s played Xenoblade Chronicles 2. That’s because this video brings in voice samples from an iconic regular enemy, the Scottish accented soldiers of Mor Ardain. If you’ve not had the pleasure of sampling this game, you may wonder what makes these soldiers so memorable. Well, there’s just something funny about these dime a dozen soldiers who order you not to forget them every few seconds everytime you encounter them. That plus the Scottish accent.
A lot of love went into this video, that’s for sure. It’s a great way to honour the Xenoblade series, with its now rich tradition of hilarious battle chatter. All three games have spawned stupid meme-worthy dialogue, from “now it’s Reyn time” (XBC) to “have a biscuit” (XBCX) to “you’re done” (XBC2). Keep up the fine work Monolithsoft, I say.
When making a game, you want to make sure your game has every chance of succeeding. The videogame market is a competitive one, so you’d better ensure you’ve got the bases covered. And a not insignificant part of covering your bases is having a good name. Unfortunately I don’t think the publishers, NISA, got the memo. Ys VIII: Lacrimosa of DANA might be one of, if not the, worst named games of all time. Continue reading
So did anyone happen to catch the recentish video from James Rolfe, aka the Angry Video Game Nerd covering Amiga CD32 games? If not, it’s a highly recommended watch. Here it is.
This video speaks directly to me in a way that no other AVGN video ever has previously. I mean that literally by the way, as James Rolfe addresses me personally in this video when discussing Kang Fu:
What if you bought this when it was new? What if you played this when it was new? Did anyone actually grow up with this game? Imagine the psychological effects!
Well hey, that’s me. Because I didn’t grow up with Sega or Nintendo in my home. I had Commodore. I know there are many people in the UK who loved their Amiga, alas I was not one of them. Where sweet nostalgia should be for Amiga games there is a void of befuddlement and disappointment. Watching this video today is truly vindicating as it showcases several crappy games I was subjected to as a child on my dad’s Amiga computer: Gloom, Oscar, Zool, and the absolute lowlight of this video, Kang Fu.
My relationship with videogames didn’t change for the better until the year I got an N64 for Christmas and my parents upgraded to a Windows 98 PC. Now that’s what I call an upgrade!
Mario games never click with me immediately. But given enough time, I always seem to wind up back in the world of a certain moustachioed friend. That was true for Super Mario 64 and, much more recently, Super Mario Odyssey. Continue reading
That title is a joke. Kind of. A half-joke. Honestly I have been anticipating this game since it was first announced many moons ago! Gain Ground on the Megadrive/Genesis is one of my favourite games. I have alluded to this game several times over the years, and I’m here to reiterate that it rocks, especially in co-op. It’s a slow, deliberate and strategic action game. An old and obscure Sega arcade release originally, it finally makes a long-awaited return… I can hardly wait and I want you to be just as excited. (Ha, fat chance.) But I’ll try my best here anyway – bring the hype! Continue reading