Tagged: Zelda

BoWlog #7: Replaying Breath of the Wild

If there’s one thing 100+ hours with Breath of the Wild has taught me, it’s that this game rewards curiosity and experimentation. I’d just beaten Ganon for the first time and seen the credits when I felt a curious urge: the urge to start Breath of the Wild over again and make a bee-line for Ganon. No Divine Beasts, no exploration… just the bare necessities. Why? To see if I could do it, of course! Continue reading

BoWlog #3: all the pretty horses!

With so many ways to travel, you may be wondering if a horse is just a cool way to experience the beautiful scenery. Is the humble horse redundant in a game where you can RIDE YOUR FREAKING SHIELD or PARAGLIDE THROUGH THE AIR? Let’s talk manes and mares… Continue reading

BoWlog #2: for the love of paragliding!

There’s always a danger in these open world games that exploration is not, or is barely, rewarding. Grand Theft Auto V has this issue with the mountainous areas. All too often I’d scale a mountain, get a nice view, and then find there’s nothing else to do other than trek back down. Worst of all was when you lose/trash your vehicle somehow on a peak, there’s not another vehicle around for miles and no way of getting a taxi back to civilisation… ugh. Yes, I’m saying GTA needs to have paragliders. Continue reading

Walkthrough not optional: replaying Alundra (PS1)

Lack of free time much? Lately, absolutely. But thankfully I have had just enough free space to get in some time with Alundra. Now, I did write a review of Alundra waaay back in 2014 based on my own memories of the game, but at this point it’s been almost 10 years since I actually played the game at great length. Great length indeed – this game is huge! Anyway I’m pleased to report that Alundra has won me over all over again. Continue reading

Never judge a game by its main mode: Hyrule Warriors (Wii U)

Hyrule Warriors wasn’t made for me. And yet something has happened, something as unexpected as the flush of first love, or the sight of Panzer Dragoon Saga in a charity shop for £7.50, or the discovery of Totaka’s song in Wii Sports. This is the ultimate Cinderella story, a game that appeared as an ordinary, unexciting edition to my game shelves and overnight transformed into the belle of the ball. Here is the story of how Hyrule Warriors won me over. Continue reading

Final thoughts on Skyward Sword (Wii)

Now I’ve beaten Skyward Sword, I want to follow up on my previous post with some concluding thoughts. Although I stand by my earlier opinion – the game is awesome – I have to admit that Skyward Sword is also a flawed game. And funnily enough, the game’s strengths magnify its flaws.  Continue reading

Nintendo’s best composers

Recently my music habits have changed. It used to be that I rarely listened to videogame music outside of playing games. For a long time the only game music I had on my iPod were a few select tracks from the original Cho Aniki game. (That’s no joke by the way – that’s a really good soundtrack!) These days though, I’m finding videogame music dominating my listening time in way it never has before. Rather than speculate on the reasons behind this shift I thought it a good idea to capitalise on it by spotlighting some of my favourite Nintendo composers and ranking them by impact! I had to limit myself to talking about Nintendo just to set myself some boundaries, otherwise this list would go on and on and on and on… as if it isn’t going to do that already. Ahem. Continue reading