So many games, so little time. Despite not being active on the blog, there’s been no shortage of new games at home. There’ve been some hits and some misses, and thanks to my recent peripheral obsession I now possess a vast array of Gamecube accessories including a pair of bongos and a microphone on top of the Gamecube to GBA cables I got for this game! (Updates on those forthcoming.)
One big hit I’ve been dying to write about and get out of my system is the Legend of Zelda: Four Swords Adventures. Wow, does this game capitalise on the potential of the Gamecube-GBA connectivity. It makes for a startling contrast with Final Fantasy Crystal Chronicles, which has a basic 2D map on the GBA screen, much like Wind Waker’s Tingle Tuner. Four Swords Adventures moves the action to the GBA screen whenever you enter a house or cave, and not only are the graphics, sounds and gameplay the same but it moves between the two screens utterly seamlessly. It’s a pleasant change to Crystal Chronicles, which despite a simple display manages to feel like it’s brushing up against the limits of the connection. Continue reading
Christmas served as a most effective Scrooge training course this year. Best one yet, I’d say. But it’s time to put that training behind us and get on to the old games of the New Year. So to that end, let’s meet Alien Hominid.
Alien Hominid is not simply inspired by Metal Slug, it basically is a Metal Slug sequel in all but name: add a few new moves and tweaks, change the art style, and hey presto, Metal Slug: Alien.