Tagged: combo review

The American Dream: Thoughts on Kim Kardashian: Hollywood and The Room: The Game

Ugly people have been making games for years and taking all the credit. Thankfully, that has come to an end with the arrival of Kim Kardashian (and her ample bum) on the gaming scene. This post comes by way of Maya, and reflects on the bizarre parallels between Kim Kardashian: Hollywood on iOS, and the Newgrounds’ flash game The Room: The Game.  Continue reading

Combo Review: Tony Hawks Pro Skater 2 & 3 (Playstation 1 & 2)

Dear Mr Hawks,

Damn Tony you make really good games. I love the half-pipes, flip-tricks and mad-grinds especially. But I don’t like your friends that much, they’re dumb. Why did you have to let that Jackass Bam Margera guy in the game anyway? Did he bully you like he bullies his dad? You’re rich though! You could have hired bouncers or something. Also what happened to you? Your games used to be all popular but then you had that dumb Ride thing and then did you fall off a cliff or what? When you come back from Skateistan can you make a good game please.

Warm regards from your biggest fan,

Very Very Gaming

tony hawks pro skater 3

OK, OK, I didn’t actually send that, and anyway it’s just a first draft. Someday though I might send him my hand drawn map of his head done from the “folicle’s eye view”, or overhead view (pun INTENDED). Continue reading

Combo Review: Shadow of Memories aka Shadow of Destiny and Fahrenheit aka Indigo Prophecy (PS2)

“Stuff your Combo Burger. I need a Combo Review” – these exact words are being said right now as you read this at a fast food outlet near you (I almost want to call the fast food places “vending machines” they’re so heavily mechanised). The Combo Review will not quench your physical hunger though, only your whetted gaming appetite. Yes, I’m using a nerdy metaphor for what is in simple terms a double review. That is to say I will attempt right here and now to review two games at the same time. I might choose to do so for sequels, or mayhaps because both games are in the same or related genre.

In this case the comparison stems from each of these game’s reliance on story over gameplay, as opposed to the more conventional Other Way Round. First up, I’ll talk a bit about Fahrenheit/Indigo Prophecy, a 2005 PS2 game by Quantic Dream, who went on to make Heavy Rain and Beyond: Two Souls. Second on the menu, we’ve got Shadow of Memories/Shadow of Destiny, a 2001 PS2 release by Konami. The game was directed and written by Junko Kawano, who has been heavily involved in the acclaimed Suikoden series from its inception. Let the battle begin. Ding ding! Continue reading